AI Insights · Timothy · April 2022
Top Stickman Games on iOS in Belgium: Q1 2022 Performance
Discover the performance of the top 5 Stickman games on iOS in Belgium for Q1 2022, highlighting key metrics such as weekly downloads, revenue, and active users.
In Q1 2022, the top 5 Stickman games on iOS in Belgium showcased varying performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed analysis based on Sensor Tower data.
Stickman Hook from MADBOX saw weekly revenue peaking at $32 in mid-January, followed by fluctuations and closing the quarter with $22 in the last week of March. Weekly downloads decreased from 1.7K at the start of January to 1K by the end of March. Active users also showed a declining trend, dropping from 7.7K in January to around 5.7K by the end of the quarter.
Draw 2 Save, released by WONDER GROUP HOLDINGS LIMITED in March, had an initial revenue of $4 in its first week. Weekly downloads peaked at 1.8K in mid-March and then dropped to 391 by the end of the month. Active users saw significant growth, reaching a peak of 2.8K in the third week of March before settling at 2.1K by the end of the quarter.
Stickman Battle from ONESOFT GLOBAL PTE. LTD. did not generate any revenue during Q1 2022. However, weekly downloads showed a notable increase from 111 in late December to 293 by the end of February, but then declined to 69 by the end of March. Active users followed a similar trend, peaking at 343 in late February and dropping to 151 by the end of March.
Stickman History Battle experienced varied revenue, with a high of $63 in mid-January and closing at $7 in the last week of March. Downloads were highest in mid-January at 287 and dropped to 70 by the end of March. Active users remained relatively stable, fluctuating between 402 and 570 throughout the quarter.
Finally, Stick War: Legacy from Max Games Studios had a revenue peak of $56 in early January. Weekly downloads fluctuated, with a high of 199 in late December and a low of 72 in early January, ending the quarter at 104. Active users ranged from 292 to 438, indicating a stable engagement throughout the quarter.
For more detailed insights and trends, visit Sensor Tower.